Kevin Taylor
Senior Character Artist @ Stray Kite Studios
Dallas, United States
Summary
Over 10 years of experience in the creative industry as a 3D modeler, digital sculptor, and modeling lead. I have been lucky enough to work on a wide variety of projects including several movie productions, commercials, and VR projects.
Skills
3D ModelingDigital SculptingCharacter ModelingEnvironment ModelingProp ModelingLow-poly ModelingHigh-poly ModelingTeaching
Software proficiency

Maya

ZBrush

Substance 3D Painter

Marvelous Designer

Marmoset Toolbag

Unreal Engine

SpeedTree

UVLayout

Photoshop

Keyshot

TopoGun
Productions
Movie
SCOOB!
Year
2020
Role
Modeling Lead
Company
Reel FX Animation
Movie
UglyDolls
Year
2019
Role
3D Modeler
Company
Reel FX Animation
Movie
Rock Dog
Year
2016
Role
3D modeler
Company
Reel FX Animation
Movie
The Book of Life
Year
2014
Role
3D modeler
Company
Reel FX Animation
Movie
Free Birds
Year
2013
Role
3D modeler
Company
Reel FX Animation
Movie
"Daffy's Rhapsody" Short
Year
2012
Role
3D modeler
Company
Reel FX Animation
Experience
Modelling Lead at Animal Logic
Vancouver, Canada
Freelance 3D Artist at ApeManRobot, Unlisted, Pretty BIg Monster, Brazen Animation, Agora Studios
United States of America
Lead modeler/Look Dev Artist at Brazen Animation
Richardson, TX
September 2020 - October 2021
3D Modeling Lead at Reel FX Animation
Dallas, TX, United States of America
December 2010 - February 2020
Developed, sculpted, and modeled characters, props, and environments for multiple released and unreleased productions ranging from movies, commercials, VR entertainment, and theme park rides. Lead a team of artists in creating assets for film sequences and characters.
Freelance 3D Artist at Brazen Animation
Richardson, United States of America
July 2017 - September 2020
Lecturer at Richland College
Dallas
August 2017 - December 2021
Lecturer at University of Texas at Dallas
Richardson, TX, United States of America
Part time lecturer for Art's and Technology Department at UTD specializing in teaching curriculum for introduction to 3D modeling and texturing.
Simulations Modeler at US Army
San Antonio, TX, United States of America
August 2009 - December 2010
Created 3D assets and training scenarios on BI Simulation's ARMA 2 game engine that were used to interactively prepare and train military personnel. Modeled, textured, and rigged assets such as military vehicles, environments, and weapons.