Kevin Taylor
Kevin Taylor
Senior Character Artist @ Stray Kite Studios
Dallas, United States

Summary

Over 10 years of experience in the creative industry as a 3D modeler, digital sculptor, and modeling lead. I have been lucky enough to work on a wide variety of projects including several movie productions, commercials, and VR projects.

Skills

3D ModelingDigital SculptingCharacter ModelingEnvironment ModelingProp ModelingLow-poly ModelingHigh-poly ModelingTeaching

Software proficiency

Maya
Maya
ZBrush
ZBrush
Substance 3D Painter
Substance 3D Painter
Marvelous Designer
Marvelous Designer
Marmoset Toolbag
Marmoset Toolbag
Unreal Engine
Unreal Engine
SpeedTree
SpeedTree
UVLayout
UVLayout
Photoshop
Photoshop
Keyshot
Keyshot
TopoGun
TopoGun

Productions

    • Movie
      SCOOB!
    • Year
      2020
    • Role
      Modeling Lead
    • Company
      Reel FX Animation
    • Movie
      UglyDolls
    • Year
      2019
    • Role
      3D Modeler
    • Company
      Reel FX Animation
    • Commercial / Advertisement
      War Dragons "The Wind of Battle"
    • Year
      2017
    • Role
      3D Modeler
    • Company
      Brazen Animation
    • Movie
      Rock Dog
    • Year
      2016
    • Role
      3D modeler
    • Company
      Reel FX Animation
    • Movie
      The Book of Life
    • Year
      2014
    • Role
      3D modeler
    • Company
      Reel FX Animation
    • Movie
      Free Birds
    • Year
      2013
    • Role
      3D modeler
    • Company
      Reel FX Animation
    • Movie
      "I Tawt I Taw a Putty Tat" Short
    • Year
      2012
    • Role
      3D modeler
    • Company
      Reel FX Animation
    • Movie
      "Daffy's Rhapsody" Short
    • Year
      2012
    • Role
      3D modeler
    • Company
      Reel FX Animation

Experience

  • Modelling Lead at Animal Logic
    Vancouver, Canada
    October 2021 - Present

  • Freelance 3D Artist at ApeManRobot, Unlisted, Pretty BIg Monster, Brazen Animation, Agora Studios
    United States of America
    January 2019 - Present

  • Lead modeler/Look Dev Artist at Brazen Animation
    Richardson, TX
    September 2020 - October 2021

  • 3D Modeling Lead at Reel FX Animation
    Dallas, TX, United States of America
    December 2010 - February 2020

    Developed, sculpted, and modeled characters, props, and environments for multiple released and unreleased productions ranging from movies, commercials, VR entertainment, and theme park rides. Lead a team of artists in creating assets for film sequences and characters.

  • Freelance 3D Artist at Brazen Animation
    Richardson, United States of America
    July 2017 - September 2020

  • Lecturer at Richland College
    Dallas
    August 2017 - December 2021

  • Lecturer at University of Texas at Dallas
    Richardson, TX, United States of America
    August 2016 - May 2018

    Part time lecturer for Art's and Technology Department at UTD specializing in teaching curriculum for introduction to 3D modeling and texturing.

  • Simulations Modeler at US Army
    San Antonio, TX, United States of America
    August 2009 - December 2010

    Created 3D assets and training scenarios on BI Simulation's ARMA 2 game engine that were used to interactively prepare and train military personnel. Modeled, textured, and rigged assets such as military vehicles, environments, and weapons.